Senior Engine Programmer
Adaugat: 1 săptămână în urmă
Amazon Games Studio
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At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World: Aeternum and an upcoming title based on The Lord of the Rings, with our studios and teams in Seattle, Orange County, San Diego, Montreal, and Bucharest. Amazon Games also publishes best-in-class games in close collaboration with developers, leading with Lost Ark from Smilegate RPG, THRONE AND LIBERTY from NCSOFT, and King of Meat from Glowmade, as well as the next major entry in the Tomb Raider series from Crystal Dynamics.
Key job responsibilities
- Work on a competitive game experience, with strong focus on performance, reactivity and accuracy.
- Work on low-level CPU optimization on a wide range of PC hardware
- Design and implement new engine runtime features for our game
- Design and implement APIs and supporting tools as required by the project's demands
- Optimize both memory and performance in our systems
- Analyze and fix common problems in a game engine, such as load times, memory usage, and performance problems
- Contribute to the broader design and implementation of technologies in the game
BASIC QUALIFICATIONS
- Experience in Games Industry (supporting title Development, Release, or Live Ops)
- Experience with Unity, Unreal, CryEngine, Lumberyard or proprietary 3D game engine, or industry-equivalent technology (3D animation, simulation, etc)
- Significant experience in C++
PREFERRED QUALIFICATIONS
- Experience with full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and operations
- Experience with Unreal engine
- Experience profiling and optimizing in one or more areas of game development
- Experience implementing and debugging large, robust systems on game or game engine technology
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